Map & Globe Skills
The ability to properly read maps and globes gives you an opportunity to explore different places, people, and cultures in the real world. These resources, teaching tips, and ideas will help make it easy for your children to learn to read and understand maps and globes.
Activities & Experiments
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won by landing on "postcard" spaces, listening to the clues on one of the 40 postcards, and correctly identifying the pen pal's country. (The sample postcard above came from Japan.) A more challenging game can be achieved by requiring players to name the country's capital; answers are provided. --Liane Thomas
Postcard Kids
Geography Postcard Kids Project started for homeschooled children around the world in October of 2002. It is intended to help enhance geographic studies by sending postcards from their local area to other postcard kids around the world.
Great States Board Game
What is the capital of NJ? Where is the Football Hall of Fame? These are just a few of the hundreds of questions players are asked as they adventure around the USA discovering state attractions and landmarks, capitals, state abbreviations, state locations and more. In order to answer the questions on the cards, players must look closely at the colorful USA map game board, becoming familiar with the geography of the country. Players must hurry to find the answers as the mechanical timer ticks. Contents: Game board, 100 Figure cards, 100 Fact cards, 100 Find cards, 1 spinner, 1 mechanical timer, and game rules. Duration of Play: 20 minutes. 2-6 players.
Teaching Tips & Ideas
Knowledge Quest
Knowledge Quest offers historical outline maps and timelines designed for the interactive study of world history and geography.
How I Teach a Large Family in a Relaxed, Classical Way: History
A look at teaching history across several grades using the classical method of education and a rotation of history every four years.
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Featured Resources

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Unclutter Your Home: 7 Simple Steps, 700 Tips & Ideas (Simplicity Series)
Hundreds of practical ideas for sorting, evaluating, and getting rid of all those material items that get in the way of a simplified lifestyle.
Greenleaf Press
Greenleaf Press is a small family-owned and operated publisher and supplier of quality books for children. They are committed to "twaddle-free", living books, and approach teaching history to children using biography and chronology. You will find sections in the catalog covering each major historical period in order, with a variety of biographies, reference books, and historical fiction. For Israel, Egypt, Greece, Rome, the Middle Ages, and the Renaissance and Reformation there are Greenleaf Stu...
A History of Science
A History of Science is not a textbook, but is a guide to help parents and children study science through literature. It is intended for children in elementary grades.
Noah Webster's Reading Handbook
This is the historic text (originally called the Blue-Backed Speller) that has been updated to teach phonics/beginning reading. The blends and words in this reader are arranged to correlate with the sequence in which the special phonics sounds are taught. This reader is an invaluable teaching tool for children who need extra practice in the application of phonics rules. Find out more here.
Visual Brainstorms
Children who love word games, logic puzzles, secret codes, mazes, and math mysteries will stretch their mental muscles with Visual Brain Storms. This set of 100 cards, each of which includes a humorous, full-color drawing, promises "the world's best brainteaser questions." The characters in the questions often have funny names (Professor Pith Bugby pops up often) or faces or dilemmas to solve. The answers and explanations are on the back of each card, along with a related bonus question. Many of...